Showing posts with label game. Show all posts
Showing posts with label game. Show all posts

Friday, March 25, 2011

Using Time Wisely

       Time is very important when it comes to finishing a task. In the past, my team has wasted much time when we should have been working. Now we are pressed for time and really need to get things done. In the following weeks, we will be using every second we can to get this game done.
     It doesn't seem like a long time, but a month is actually more than enough. All we need finished now is the final playable level, Bacon's final little movie, and the dreaded action script that we hate getting done. Just today, I plan on getting Bacon's big escape movie done. I used some time yesterday to draw out the main scenes.
     We also need to get that final level done. It shouldn't be too hard, just the hardest Pythagorean Theorem question you've ever seen! Well maybe not the hardest ever; this is 8th grade players we're talking about. It also needs to be the most confusing maze. Oh, and if I can find it, we'll use the script on some triangles to make some real trouble for little Bacon to go through.
     Finally we have to get through that mountain of action script we have on our plate. We have to go back and insert a hit test on every line of those mazes. Plus we need the code that lets Bacon hit the right answer and go to the right screen. You can bet that most of our time will be used for that specific purpose.
     I guess that's all there is to using time wisely in the following weeks. If we find anything else that needs to get done, we'll just throw it in the schedule and wing it. I'm sure that all this hard work will pay off in the end and we'll have a great game.

Friday, March 18, 2011

Obstacles

     Cassie and I have faced many obstacles over our little Maze Daze game. Some were harder to overcome than others, and some we're still working on. Problems like our hit Tests on the mazes, or the transition between second and third levels, or even the study instalment we've added. These are all great examples of problems we are facing, or have already overcome. Let me tell you more.

     First off, we have a lot of problems with hit Tests in the mazes. When Bacon, our main character, hits a wall he's supposed to go back to the beginning. He doesn't seem to be doing that. Also, when he hits the wrong answer, it's supposed to take you to the wrong scene, and vise verse for the correct answer. It doesn't look like he wants to do that. But with the help of a certain obstacle code, I believe we can make him work.

     Next, problems have popped up about our transition between second and third levels. No matter what we do, it always wants to cover up the scenes behind it. We fixed that problem together though, figuring out that we needed to create a key frame to get it to be separate from the rest of the scenes. It took a bit of time, but we climbed over that hill. :]

     Finally, we've encountered trouble with the study room we added to the beginning of the maze, on the title. People are supposed to be able to go there and brush up on their Pythagorean Theorem skills. It's hard to get it to become something different than the other scenes. It's kind of like the transition problems, with other scenes bleeding into that one. We hope that we can get that done. Maybe we need to create a whole other layer?

     In the end, these are minor problems that we can finish up real soon. We are only two levels away from being finished. Also, we decided to just take a week to draw all of those scenes and after that, take the last month to put in all that problematic code. I can guarantee that it will be awesome though, it will be awesome. Thank you!  

Wednesday, March 16, 2011

Progress So Far

That picture lies about our game. We've progressed a lot since our last checkpoint. In fact Cassie is right now adding some new things to our wonderful game. I finally got the two transition scenes done. I made one with a dinosaur acrrying Bacon into the great beyond (the next maze) and the Micheal Jackson dancing scene where he has to be carried off on a stretcher. We've inserted the second maze. It seems harder than the last one, which is good. The question is a bit harder as well. All in all, we've made a lot of progress on our game. I'm very proud of the way it's turning out. If you want to see the newest version of this epic game, click here. That's all I have for this week. Turn up here next time and we may possibly sorta be blogging about something other than progress! (I know, I think it's boring too. Why can't we blog about pie or something fun?) Bye!

Friday, February 25, 2011

Good Things And Improvements

Hello!!!! Our game, Maze Daze, is so fun to play. Not only do we have components like bright colors and quirky graphics, it's fun to play! Cassie and I have added a thing we call a "study button" It pops up at the beginning, and takes the player to a different page. Then Bacon has a fun time showing them how to use the Pythagorean Theorem. After they've took a trip down Funny Sunshine Lane, they can go back to the maze. First, you have to put theorrect triangles in the right holes. Thats another fun thing about this game. If you get that done. you get to move through the maze. There are three different exit points to the maze (another fun thing! :) They each have a different answer, so you have to pick the right one. It's true, there are a lot of fun things in this game, but there are some things we could improve on. We have a lot of trouble with hitTests. They seem to hate the very actionscript we code on. It would be great if we could improve on the hitTests in our game.
     Well, that seems to be all I have to talk about. Later today, we will be posting a updated version of our game. If you want to check it out, go here. That's all I have to talk about this time. Bye!!!!

Thursday, September 23, 2010

Imagining My Game

     Hey, it's Kilie again, and this time we have to do a kind of idea for our game. This thing right here is the thing that I typed up in Flash!

     My game idea for a puzzle, is somewhat like a maze. You would be a player wandering the building trying to get out. To make the right turns, you have to get the answers to the prblems right about the Pythagorean Theorem. If you get the questions wrong, well, you make a wrong turn. There are five questions on every level. The first one has six, but the first one is a diagram of the Pythagorean Theorem that you have to put together. At the last level (the roof) you have to get the questions right to hop on the clouds that will let you stay. If the answer is wrong you fall through the cloud. You have five lives through the game, and three extra when you get to the roof. At the end, you get to the helicopter and make it away from the maze.

     I am really excited about making a game in general. There isn't really one thing that i'm most excited about. I just really like solving challenging problems and I think this will be a very challenging problem. 

     In fact, here is a video of a person solving a puzzle....
                                                                                        























Ok I guess thats it, im going. If you want to check out the full story, you can click this link and go strait to my projects page.....http://www.myglife.org/usa/wv/srmswiki/index.php/User:Kilie_mullins13/Projects-8th_Grade_Globaloria_Fall_2010 Bye, see ya!!! :D

Tuesday, September 7, 2010

I really like the puzzles genre. At first I thought I liked the general, but then I saw that the puzzles part said the word random, which is what I mostly like about the general. But it's all the fun of a maze or a regular puzzle. And people can still learn things. like making a puzzle about math facts or teaching them division or something. Plus your puzzles can pop up at anytime, like !BANG! puzzle in your face! I mean look at this puzzle --->







Or this puzzle ---->


In fact you can watch this video of a man putting a puzzle together.
http://www.viddler.com/explore/langwidere/videos/10/       <-------thats the link :]




<-------and this right here is the actual video!! :]


So basically, i'm done with this whole topic and i'm leaving now. Goodbye.