Friday, March 18, 2011

Obstacles

     Cassie and I have faced many obstacles over our little Maze Daze game. Some were harder to overcome than others, and some we're still working on. Problems like our hit Tests on the mazes, or the transition between second and third levels, or even the study instalment we've added. These are all great examples of problems we are facing, or have already overcome. Let me tell you more.

     First off, we have a lot of problems with hit Tests in the mazes. When Bacon, our main character, hits a wall he's supposed to go back to the beginning. He doesn't seem to be doing that. Also, when he hits the wrong answer, it's supposed to take you to the wrong scene, and vise verse for the correct answer. It doesn't look like he wants to do that. But with the help of a certain obstacle code, I believe we can make him work.

     Next, problems have popped up about our transition between second and third levels. No matter what we do, it always wants to cover up the scenes behind it. We fixed that problem together though, figuring out that we needed to create a key frame to get it to be separate from the rest of the scenes. It took a bit of time, but we climbed over that hill. :]

     Finally, we've encountered trouble with the study room we added to the beginning of the maze, on the title. People are supposed to be able to go there and brush up on their Pythagorean Theorem skills. It's hard to get it to become something different than the other scenes. It's kind of like the transition problems, with other scenes bleeding into that one. We hope that we can get that done. Maybe we need to create a whole other layer?

     In the end, these are minor problems that we can finish up real soon. We are only two levels away from being finished. Also, we decided to just take a week to draw all of those scenes and after that, take the last month to put in all that problematic code. I can guarantee that it will be awesome though, it will be awesome. Thank you!  

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